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/*
* Moonlander Layout
*
* Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
* SPDX-License-Identifier: AGPL-3.0-or-later
*
* This file is part of Moonlander Layout.
*
* You should have received a copy of the License along with this program.
* If not, see <https://www.gnu.org/licenses/agpl.txt>.
*/
#include "hid/hid.h"
#include "layout/layout.h"
#include "macros.h"
#include "version.h"
#include <stdbool.h>
#include <stdint.h>
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case VERSION_NUMBER:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION
" (rev: " QMK_GIT_HASH ")");
}
return false;
break;
case ST_MACRO_0:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_LSFT(SS_TAP(X_QUOTE))
SS_DELAY(100) SS_TAP(X_A));
}
break;
case ST_MACRO_1:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_LSFT(SS_TAP(X_QUOTE))
SS_DELAY(100) SS_TAP(X_O));
}
break;
case ST_MACRO_2:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_LSFT(SS_TAP(X_QUOTE))
SS_DELAY(100) SS_TAP(X_U));
}
break;
case ST_MACRO_3:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_LSFT(SS_TAP(X_QUOTE))
SS_DELAY(100) SS_LSFT(SS_TAP(X_U)));
}
break;
case ST_MACRO_4:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_LSFT(SS_TAP(X_QUOTE))
SS_DELAY(100) SS_LSFT(SS_TAP(X_O)));
}
break;
case ST_MACRO_5:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_LSFT(SS_TAP(X_QUOTE))
SS_DELAY(100) SS_LSFT(SS_TAP(X_A)));
}
break;
case ST_MACRO_6:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_TAP(X_O) SS_DELAY(100)
SS_TAP(X_A));
}
break;
case ST_MACRO_7:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_CAPS) SS_DELAY(100) SS_TAP(X_O) SS_DELAY(100)
SS_LSFT(SS_TAP(X_A)));
}
break;
case RGB_SLD:
if (record->event.pressed) {
rgblight_mode(1);
}
return false;
}
uint8_t unicode_saved_mods;
// led_t unicode_saved_led_state;
if (keycode >= UK_UNICODE && keycode <= UK_UNICODE_MAX &&
record->event.pressed) {
// unicode_saved_led_state = host_keyboard_led_state();
//
// // Note the order matters here!
// // Need to do this before we mess around with the mods, or else
// // UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work
// // correctly in the shifted case.
// if (unicode_saved_led_state.caps_lock) {
// tap_code(KC_CAPS_LOCK);
// }
unicode_saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
clear_weak_mods();
tap_code16(HYPR(KC_Z));
// Give the pc time to start our application
wait_ms(10);
hid_send(QK_UNICODE_GET_CODE_POINT(keycode));
// if (unicode_saved_led_state.caps_lock) {
// tap_code(KC_CAPS_LOCK);
// }
set_mods(unicode_saved_mods); // Reregister previously set mods
return false;
}
return true;
}
typedef struct {
bool is_press_action;
uint8_t step;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD,
DOUBLE_TAP,
DOUBLE_HOLD,
DOUBLE_SINGLE_TAP,
MORE_TAPS
};
static tap dance_state[5];
uint8_t dance_step(tap_dance_state_t *state);
uint8_t dance_step(tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed)
return SINGLE_TAP;
else
return SINGLE_HOLD;
} else if (state->count == 2) {
if (state->interrupted)
return DOUBLE_SINGLE_TAP;
else if (state->pressed)
return DOUBLE_HOLD;
else
return DOUBLE_TAP;
}
return MORE_TAPS;
}
void on_dance_0(tap_dance_state_t *state, void *user_data);
void dance_0_finished(tap_dance_state_t *state, void *user_data);
void dance_0_reset(tap_dance_state_t *state, void *user_data);
void on_dance_0(tap_dance_state_t *state, void *user_data) {
if (state->count == 3) {
tap_code16(KC_SCLN);
tap_code16(KC_SCLN);
tap_code16(KC_SCLN);
}
if (state->count > 3) {
tap_code16(KC_SCLN);
}
}
void dance_0_finished(tap_dance_state_t *state, void *user_data) {
dance_state[0].step = dance_step(state);
switch (dance_state[0].step) {
case SINGLE_TAP:
register_code16(KC_SCLN);
break;
case SINGLE_HOLD:
register_code16(KC_COLN);
break;
case DOUBLE_TAP:
register_code16(KC_SCLN);
register_code16(KC_SCLN);
break;
case DOUBLE_SINGLE_TAP:
tap_code16(KC_SCLN);
register_code16(KC_SCLN);
}
}
void dance_0_reset(tap_dance_state_t *state, void *user_data) {
wait_ms(10);
switch (dance_state[0].step) {
case SINGLE_TAP:
unregister_code16(KC_SCLN);
break;
case SINGLE_HOLD:
unregister_code16(KC_COLN);
break;
case DOUBLE_TAP:
unregister_code16(KC_SCLN);
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_SCLN);
break;
}
dance_state[0].step = 0;
}
void on_dance_1(tap_dance_state_t *state, void *user_data);
void dance_1_finished(tap_dance_state_t *state, void *user_data);
void dance_1_reset(tap_dance_state_t *state, void *user_data);
void on_dance_1(tap_dance_state_t *state, void *user_data) {
if (state->count == 3) {
tap_code16(KC_SLASH);
tap_code16(KC_SLASH);
tap_code16(KC_SLASH);
}
if (state->count > 3) {
tap_code16(KC_SLASH);
}
}
void dance_1_finished(tap_dance_state_t *state, void *user_data) {
dance_state[1].step = dance_step(state);
switch (dance_state[1].step) {
case SINGLE_TAP:
register_code16(KC_SLASH);
break;
case SINGLE_HOLD:
register_code16(KC_BSLS);
break;
case DOUBLE_TAP:
register_code16(KC_SLASH);
register_code16(KC_SLASH);
break;
case DOUBLE_SINGLE_TAP:
tap_code16(KC_SLASH);
register_code16(KC_SLASH);
}
}
void dance_1_reset(tap_dance_state_t *state, void *user_data) {
wait_ms(10);
switch (dance_state[1].step) {
case SINGLE_TAP:
unregister_code16(KC_SLASH);
break;
case SINGLE_HOLD:
unregister_code16(KC_BSLS);
break;
case DOUBLE_TAP:
unregister_code16(KC_SLASH);
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_SLASH);
break;
}
dance_state[1].step = 0;
}
void on_dance_2(tap_dance_state_t *state, void *user_data);
void dance_2_finished(tap_dance_state_t *state, void *user_data);
void dance_2_reset(tap_dance_state_t *state, void *user_data);
void on_dance_2(tap_dance_state_t *state, void *user_data) {
if (state->count == 3) {
tap_code16(KC_MINUS);
tap_code16(KC_MINUS);
tap_code16(KC_MINUS);
}
if (state->count > 3) {
tap_code16(KC_MINUS);
}
}
void dance_2_finished(tap_dance_state_t *state, void *user_data) {
dance_state[2].step = dance_step(state);
switch (dance_state[2].step) {
case SINGLE_TAP:
register_code16(KC_MINUS);
break;
case SINGLE_HOLD:
register_code16(KC_UNDS);
break;
case DOUBLE_TAP:
register_code16(KC_MINUS);
register_code16(KC_MINUS);
break;
case DOUBLE_SINGLE_TAP:
tap_code16(KC_MINUS);
register_code16(KC_MINUS);
}
}
void dance_2_reset(tap_dance_state_t *state, void *user_data) {
wait_ms(10);
switch (dance_state[2].step) {
case SINGLE_TAP:
unregister_code16(KC_MINUS);
break;
case SINGLE_HOLD:
unregister_code16(KC_UNDS);
break;
case DOUBLE_TAP:
unregister_code16(KC_MINUS);
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_MINUS);
break;
}
dance_state[2].step = 0;
}
void on_dance_3(tap_dance_state_t *state, void *user_data);
void dance_3_finished(tap_dance_state_t *state, void *user_data);
void dance_3_reset(tap_dance_state_t *state, void *user_data);
void on_dance_3(tap_dance_state_t *state, void *user_data) {
if (state->count == 3) {
tap_code16(KC_QUOTE);
tap_code16(KC_QUOTE);
tap_code16(KC_QUOTE);
}
if (state->count > 3) {
tap_code16(KC_QUOTE);
}
}
void dance_3_finished(tap_dance_state_t *state, void *user_data) {
dance_state[3].step = dance_step(state);
switch (dance_state[3].step) {
case SINGLE_TAP:
register_code16(KC_QUOTE);
break;
case SINGLE_HOLD:
register_code16(KC_DQUO);
break;
case DOUBLE_TAP:
register_code16(KC_QUOTE);
register_code16(KC_QUOTE);
break;
case DOUBLE_SINGLE_TAP:
tap_code16(KC_QUOTE);
register_code16(KC_QUOTE);
}
}
void dance_3_reset(tap_dance_state_t *state, void *user_data) {
wait_ms(10);
switch (dance_state[3].step) {
case SINGLE_TAP:
unregister_code16(KC_QUOTE);
break;
case SINGLE_HOLD:
unregister_code16(KC_DQUO);
break;
case DOUBLE_TAP:
unregister_code16(KC_QUOTE);
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_QUOTE);
break;
}
dance_state[3].step = 0;
}
void on_dance_4(tap_dance_state_t *state, void *user_data);
void dance_4_finished(tap_dance_state_t *state, void *user_data);
void dance_4_reset(tap_dance_state_t *state, void *user_data);
void on_dance_4(tap_dance_state_t *state, void *user_data) {
if (state->count == 3) {
tap_code16(KC_EQUAL);
tap_code16(KC_EQUAL);
tap_code16(KC_EQUAL);
}
if (state->count > 3) {
tap_code16(KC_EQUAL);
}
}
void dance_4_finished(tap_dance_state_t *state, void *user_data) {
dance_state[4].step = dance_step(state);
switch (dance_state[4].step) {
case SINGLE_TAP:
register_code16(KC_EQUAL);
break;
case SINGLE_HOLD:
register_code16(KC_PLUS);
break;
case DOUBLE_TAP:
register_code16(KC_EQUAL);
register_code16(KC_EQUAL);
break;
case DOUBLE_SINGLE_TAP:
tap_code16(KC_EQUAL);
register_code16(KC_EQUAL);
}
}
void dance_4_reset(tap_dance_state_t *state, void *user_data) {
wait_ms(10);
switch (dance_state[4].step) {
case SINGLE_TAP:
unregister_code16(KC_EQUAL);
break;
case SINGLE_HOLD:
unregister_code16(KC_PLUS);
break;
case DOUBLE_TAP:
unregister_code16(KC_EQUAL);
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(KC_EQUAL);
break;
}
dance_state[4].step = 0;
}
tap_dance_action_t tap_dance_actions[] = {
[DANCE_0] = ACTION_TAP_DANCE_FN_ADVANCED(on_dance_0, dance_0_finished,
dance_0_reset),
[DANCE_1] = ACTION_TAP_DANCE_FN_ADVANCED(on_dance_1, dance_1_finished,
dance_1_reset),
[DANCE_2] = ACTION_TAP_DANCE_FN_ADVANCED(on_dance_2, dance_2_finished,
dance_2_reset),
[DANCE_3] = ACTION_TAP_DANCE_FN_ADVANCED(on_dance_3, dance_3_finished,
dance_3_reset),
[DANCE_4] = ACTION_TAP_DANCE_FN_ADVANCED(on_dance_4, dance_4_finished,
dance_4_reset),
};
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