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diff --git a/pkgs/by-name/yt/yt/libmpv2/README.md b/pkgs/by-name/yt/yt/libmpv2/README.md deleted file mode 100644 index 2b8c68f3..00000000 --- a/pkgs/by-name/yt/yt/libmpv2/README.md +++ /dev/null @@ -1,23 +0,0 @@ -Credits go to @anlumo for the rendering implementation and @sirno for updating the API to support libmpv version 2.0. - -# libmpv2-rs - -A libmpv abstraction written in rust that's easy to use and provides the ability to read next to all video and audio codecs. - -# Dependencies - -Rust version >= 1.30. Libmpv version 2.0 (mpv version 0.35.0) is the minimum required version. - -For ease of building, you can use the `build_libmpv` feature that is used to link against. Especially useful to cross compile to windows. The `MPV_SOURCE` environment variable needs to be set to a directory containing the mpv source you want to build against. For windows targets this is expected to be already built, with a directory named `MPV_SOURCE/64` or `/32` containing [build artifacts](https://mpv.srsfckn.biz/) for 64-bit and 32-bit targets respectively. On unix this is expected to be a copy of the mpv-build repo. - -# Examples - -To run an example, execute `cargo run [--release] --example x -- test-data/jellyfish.mp4`, where x is any of: - -- `events`: event enumeration -- `protocol`: implementation of custom `filereader://` protocol that… reads files -- `opengl`: openGL rendering onto SDL2 window - -# Contributing - -All pull requests/issues welcome. |