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-rw-r--r--pkgs/by-name/ri/river-mk-keymap/src/wayland/render/mod.rs129
1 files changed, 129 insertions, 0 deletions
diff --git a/pkgs/by-name/ri/river-mk-keymap/src/wayland/render/mod.rs b/pkgs/by-name/ri/river-mk-keymap/src/wayland/render/mod.rs
new file mode 100644
index 00000000..e92def3c
--- /dev/null
+++ b/pkgs/by-name/ri/river-mk-keymap/src/wayland/render/mod.rs
@@ -0,0 +1,129 @@
+use std::{fs::File, io::Read};
+
+use ab_glyph::{point, Font, FontVec, PxScale, ScaleFont};
+use anyhow::{Context, Result};
+use font_kit::{
+    family_name::FamilyName, handle::Handle, properties::Properties, source::SystemSource,
+};
+
+use crate::wayland::ansi::{Color, StyledString};
+
+mod layout;
+
+fn get_font(weight: f32) -> Result<impl Font> {
+    let handle = SystemSource::new()
+        .select_best_match(
+            &[FamilyName::Monospace],
+            Properties::new().weight(font_kit::properties::Weight(weight)),
+        )
+        .context("Failed to find a monospace font")?;
+
+    match handle {
+        Handle::Path { path, font_index } => {
+            let data = {
+                let mut buffer = vec![];
+
+                let mut file = File::open(&path)?;
+                file.read_to_end(&mut buffer)?;
+                buffer
+            };
+
+            FontVec::try_from_vec_and_index(data, font_index).with_context(|| {
+                format!(
+                    "Failed to load font at '{}' with index {}",
+                    path.display(),
+                    font_index
+                )
+            })
+        }
+        Handle::Memory { .. } => unimplemented!(),
+    }
+}
+
+pub(super) type ColorVec = (Vec<f32>, Vec<Option<Color>>);
+pub(super) fn text(input: &StyledString) -> Result<(ColorVec, (u32, u32))> {
+    let normal_font = get_font(400.0)?;
+    let bold_font = get_font(600.0)?;
+
+    let height: f32 = 15.0;
+    let px_height = height.ceil() as usize;
+
+    let scale = PxScale {
+        x: height,
+        y: height,
+    };
+
+    let scaled_font = normal_font.into_scaled(scale);
+    let bold_scaled_font = bold_font.into_scaled(scale);
+
+    let mut glyphs = Vec::new();
+    layout::layout_paragraph(
+        &scaled_font,
+        &bold_scaled_font,
+        point(0.0, 0.0),
+        9999.0,
+        input,
+        &mut glyphs,
+    );
+
+    let px_width = glyphs
+        .iter()
+        .fold(0.0, |acc, (g, c)| {
+            let next = g.position.x
+                + if c.is_bold() {
+                    bold_scaled_font.h_advance(g.id)
+                } else {
+                    scaled_font.h_advance(g.id)
+                };
+
+            if next > acc {
+                next
+            } else {
+                acc
+            }
+        })
+        .ceil() as usize;
+
+    // Rasterise to a f32 alpha vec
+    let mut pixel_data = vec![0.0; px_width * px_height];
+    let mut color_data = vec![None; px_width * px_height];
+    for (g, c) in glyphs {
+        let maybe_glyph = if c.is_bold() {
+            bold_scaled_font.outline_glyph(g)
+        } else {
+            scaled_font.outline_glyph(g)
+        };
+
+        if let Some(og) = maybe_glyph {
+            let bounds = og.px_bounds();
+            og.draw(|x, y, v| {
+                let x = x as f32 + bounds.min.x;
+                let y = y as f32 + bounds.min.y;
+                let next_idx = x as usize + y as usize * px_width;
+
+                assure_idx(&mut pixel_data, next_idx, 0.0);
+                assure_idx(&mut color_data, next_idx, None);
+
+                // save the coverage alpha
+                pixel_data[next_idx] += v;
+                color_data[next_idx] = c.color();
+            });
+        }
+    }
+
+    let len = pixel_data.len();
+    Ok((
+        (pixel_data, color_data),
+        (px_width as u32, (len / px_width) as u32),
+    ))
+}
+
+fn assure_idx<T: Copy + Clone>(pixel_data: &mut Vec<T>, next_idx: usize, fill: T) {
+    let last = pixel_data.len() - 1;
+
+    if next_idx > last {
+        let needed = next_idx - last;
+
+        pixel_data.extend(vec![fill; needed]);
+    }
+}