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path: root/crates/atuin-ai/src/tui/components/input_box.rs (follow)
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* chore: Remove some unused rust codeBenedikt Peetz3 days
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* refactor: Replace ad-hoc dispatch with FSM + driver architecture (#3434)Michelle Tilley2026-04-21
| | | | | | | Replaces the tangled dispatch handler system (`tui/dispatch.rs`, `tui/state.rs`) with a pure finite state machine + driver architecture. The FSM handles all state transitions as explicit `(State, Event) → (NewState, Effects)` mappings. The driver executes IO effects and bridges the TUI to the FSM.
* feat: Allow resuming previous AI sessions (#3407)Michelle Tilley2026-04-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This PR introduces session continuation to Atuin AI. * Conversations with Atuin AI are stored in a local SQLite database * Upon startup, Atuin AI tries to find a session to resume based on its directory/workspace and the time since the last event * If found, Atuin AI will show a note that the session has been resumed, and an event is added to help the LLM know where the invocation boundaries are * If not, Atuin AI will create a new conversation * The user can create a new conversation with `/new` * The new setting `ai.session_continue_minutes`, which defaults to `60`, controls how old the last event in a session can be before it's no longer considered for automatic resuming. <img width="1055" height="593" alt="image" src="https://github.com/user-attachments/assets/3f9ff01a-ef64-44a9-b0e2-3a4252c5746f" /> ## Architecture A new `SessionService` trait defines an API contract for a service that can manage session data. `LocalSessionService` implements this, with `DaemonSessionService` a possible future extension point. `SessionManager` owns a `dyn SessionService` and delegates as appropriate.
* chore: Update to eye-declare 0.3.0 (#3365)Michelle Tilley2026-03-30
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* chore(deps): Update to eye-declare v0.2.0 (#3355)Michelle Tilley2026-03-27
| | | | | | | | | | | eye-declare v0.2.0 includes two relevant changes: * "Capture-phase" event handling lets us remove the special-case event handling in `InputBox` that allowed global keyboard binds to work; the `AtuinAi` component now handles this directly. * `Tracked::read()` allows reading fields in tracked state without triggering the dirty-tracking from the `DerefMut` implementation, allowing us to send messages on the app event bus without marking the containing state as dirty.
* feat: Use eye-declare for more performant and flexible AI TUI (#3343)Michelle Tilley2026-03-27
This PR replaces the mess of custom rendering code in Atuin AI with [eye-declare](https://github.com/BinaryMuse/eye-declare), and updates the TUI to feel more terminal-native: output appears inline and persists in scrollback, so you can scroll up and look at previous conversations for reference. The "review" state — which used to exist between the LLM generating a response and the user either executing or following up — has been removed; just start typing to follow up with the LLM, or press `enter` at the empty input box to execute the suggested command. <img width="1203" height="633" alt="image" src="https://github.com/user-attachments/assets/159ee447-9a2a-4edd-b56e-a79bf1aaaa94" />