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-rw-r--r--src/ratatui/widgets/clear.rs37
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+use crate::ratatui::{buffer::Buffer, layout::Rect, widgets::Widget};
+
+/// A widget to clear/reset a certain area to allow overdrawing (e.g. for popups).
+///
+/// This widget **cannot be used to clear the terminal on the first render** as `ratatui` assumes the
+/// render area is empty. Use [`crate::Terminal::clear`] instead.
+///
+/// # Examples
+///
+/// ```
+/// # use ratatui::widgets::{Clear, Block, Borders};
+/// # use ratatui::layout::Rect;
+/// # use ratatui::Frame;
+/// # use ratatui::backend::Backend;
+/// fn draw_on_clear<B: Backend>(f: &mut Frame<B>, area: Rect) {
+/// let block = Block::default().title("Block").borders(Borders::ALL);
+/// f.render_widget(Clear, area); // <- this will clear/reset the area first
+/// f.render_widget(block, area); // now render the block widget
+/// }
+/// ```
+///
+/// # Popup Example
+///
+/// For a more complete example how to utilize `Clear` to realize popups see
+/// the example `examples/popup.rs`
+#[derive(Debug, Clone)]
+pub struct Clear;
+
+impl Widget for Clear {
+ fn render(self, area: Rect, buf: &mut Buffer) {
+ for x in area.left()..area.right() {
+ for y in area.top()..area.bottom() {
+ buf.get_mut(x, y).reset();
+ }
+ }
+ }
+}