diff options
Diffstat (limited to 'crates/atuin-ai/src/fsm/mod.rs')
| -rw-r--r-- | crates/atuin-ai/src/fsm/mod.rs | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/crates/atuin-ai/src/fsm/mod.rs b/crates/atuin-ai/src/fsm/mod.rs index 25de41f3..3d72a3ae 100644 --- a/crates/atuin-ai/src/fsm/mod.rs +++ b/crates/atuin-ai/src/fsm/mod.rs @@ -309,6 +309,33 @@ impl AgentFsm { vec![] } + ( + AgentState::Idle { .. }, + Event::SkillLoaded { + name, + arguments, + content, + }, + ) => { + self.ctx.events.push(ConversationEvent::SkillInvocation { + name, + arguments, + content, + }); + self.ctx.current_response.clear(); + self.ctx.current_turn_tool_ids.clear(); + + let messages = self.build_messages(); + let session_id = self.ctx.session_id.clone(); + self.state = AgentState::Turn { + stream: StreamPhase::Connecting, + }; + vec![Effect::StartStream { + messages, + session_id, + }] + } + // ================================================================ // Turn — stream lifecycle // ================================================================ @@ -584,6 +611,29 @@ impl AgentFsm { vec![] } + // RequestSkillLoad during non-idle: still emit the effect + (_, Event::RequestSkillLoad { name, arguments }) => { + vec![Effect::LoadSkill { name, arguments }] + } + + // SkillLoaded during non-idle: queue so it's visible + // in context for the next turn. + ( + _, + Event::SkillLoaded { + name, + arguments, + content, + }, + ) => { + self.ctx.events.push(ConversationEvent::SkillInvocation { + name, + arguments, + content, + }); + vec![] + } + _ => vec![], } } |
