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| author | Michelle Tilley <michelle@michelletilley.net> | 2026-03-27 10:45:04 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-27 10:45:04 -0700 |
| commit | bc9e62e8e24f5e218acd471404455ef57bc7d752 (patch) | |
| tree | ac647dcadac9c1ddf3b0ec3e21e5e3bd9bb33993 /crates/atuin-ai/src/tui/components/atuin_ai.rs | |
| parent | feat: Use eye-declare for more performant and flexible AI TUI (#3343) (diff) | |
| download | atuin-bc9e62e8e24f5e218acd471404455ef57bc7d752.zip | |
chore(deps): Update to eye-declare v0.2.0 (#3355)
eye-declare v0.2.0 includes two relevant changes:
* "Capture-phase" event handling lets us remove the special-case event
handling in `InputBox` that allowed global keyboard binds to work; the
`AtuinAi` component now handles this directly.
* `Tracked::read()` allows reading fields in tracked state without
triggering the dirty-tracking from the `DerefMut` implementation,
allowing us to send messages on the app event bus without marking the
containing state as dirty.
Diffstat (limited to 'crates/atuin-ai/src/tui/components/atuin_ai.rs')
| -rw-r--r-- | crates/atuin-ai/src/tui/components/atuin_ai.rs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/crates/atuin-ai/src/tui/components/atuin_ai.rs b/crates/atuin-ai/src/tui/components/atuin_ai.rs index 680b93ed..b2239a70 100644 --- a/crates/atuin-ai/src/tui/components/atuin_ai.rs +++ b/crates/atuin-ai/src/tui/components/atuin_ai.rs @@ -7,7 +7,7 @@ use std::sync::mpsc; use crossterm::event::{Event, KeyCode, KeyEvent, KeyEventKind, KeyModifiers}; -use eye_declare::{Component, EventResult, Hooks, impl_slot_children}; +use eye_declare::{Component, EventResult, Hooks, Tracked, impl_slot_children}; use crate::tui::events::AiTuiEvent; use crate::tui::state::AppMode; @@ -67,7 +67,9 @@ impl Component for AtuinAi { 0 } - fn handle_event(&self, event: &Event, state: &mut Self::State) -> EventResult { + fn handle_event_capture(&self, event: &Event, state: &mut Tracked<Self::State>) -> EventResult { + let state = state.read(); + let Event::Key(KeyEvent { code, kind: KeyEventKind::Press, |
