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2025-07-26feat(layout/slovenian): InitBenedikt Peetz
2025-07-26refactor(layout): Specify the unicode keys as actual charBenedikt Peetz
This makes them far more readable.
2025-07-26fix(led/translation): Fix duplicated `39` charBenedikt Peetz
2025-07-26refactor(rgb): Make the Rgb map readable and changeableBenedikt Peetz
The previous one was an unchangeable array blob.
2025-07-06feat(keymap): Add mappings for volume {up,down,mute}Benedikt Peetz
2025-07-06feat(keymap): Use the common lock keybinding instead of the river specific oneBenedikt Peetz
2025-07-06refactor(keymap): Remove the currently empty layersBenedikt Peetz
2025-07-06feat(keymap): Remove the river specific layersBenedikt Peetz
I now use the same keymap on apzu and tiamat, to avoid bit-rot.
2025-07-06fix(keymap): Avoid formatting it via clang-formatBenedikt Peetz
2025-06-28fix(keymap/layout): Use the correct modifier key codesBenedikt Peetz
The other version used the modifier masks.
2025-06-28feat(keymaps/soispha/layout/keymap.h): Provide keys for the modsBenedikt Peetz
This makes modifier only mappings possible.
2024-12-30fix(soispha/layout.h): Replace the composite key macros with unicode inputBenedikt Peetz
2024-12-30feat(soispha/keymap): Actually send a keycode to start the applicationBenedikt Peetz
2024-12-30fix(soispha/hid): Ignore all received rawhid inputBenedikt Peetz
2024-12-30feat(treewide): Migrate the Unicode handling to a custom c program, that ↵Benedikt Peetz
works via rawhid
2024-12-29feat(src): Make usableBenedikt Peetz