#debug:
  # Display the time it takes to redraw each frame.
  #render_timer: false

  # Keep the log file after quitting Alacritty.
  #persistent_logging: false

  # Log level
  #
  # Values for `log_level`:
  #   - Off
  #   - Error
  #   - Warn
  #   - Info
  #   - Debug
  #   - Trace
  #log_level: Warn

  # Renderer override.
  #   - glsl3
  #   - gles2
  #   - gles2_pure
  #renderer: None

  # Print all received window events.
  #print_events: false

  # Highlight window damage information.
  #highlight_damage: false